Kinect Preview: Sesame Street: Once Upon a Monster
Double Fine Productions' latest Kinect game is a collaboration with Sesame Workshop that aims to teach its core audience of youngsters important life lessons.
Double Fine Productions' latest Kinect game is a collaboration with Sesame Workshop that aims to teach its core audience of youngsters important life lessons.
The Xbox 360's Kinect makes upcoming shooter "Child of Eden" feel both like playing a video game and conducting an orchestra.
Splash Damage's team-based shooter "Brink" offers players endless customization and encourages teamwork through well-designed heads-up display and level design. Here are a few thoughts I have after playing the game for about an hour.
I spent a good five-plus hours Thursday at Microsoft's showcase of upcoming games for the Xbox 360, Kinect, PC and Windows 7 phones. Here's a quick recap of the news from the event, along with some quick reactions to what I saw and played.
Last week, I got my hands on a demo for "Dragon Age II" that will be released to the general public in a couple of weeks. Here are my impressions of what I've played, as well as my thoughts to date on BioWare's more action-oriented approach to its signature franchises, "Dragon Age" and "Mass Effect."
"Crysis 2" takes aim at the hearts and wallets of "Call of Duty" and "Halo" fans by merging some of the best elements of the two most-popular console first-person shooters.
Will Microsoft's Kinect peripheral for the Xbox 360 revolutionize the way we control our video games and home entertainment, turning us into a nation of mimes in the process? Here's a look at some of the games launching alongside Kinect, which lets gamers play video games without that pesky controller.
Curious about "Assassin's Creed: Brotherhood" but lacking experience with the series as a whole? Don't worry. Ubisoft has you covered.
"Costume Quest," the latest game from Sonoma native Tim Schafer's Double Fine Productions, aims to make up for a lack of seasonal video games. I recently had a chance to sit down for a chat with Schafer and Tasha Harris, the game's creator.
During a recent preview event, I disregarded the controversy over "Medal of Honor's" multiplayer modes, in which some players take on the role of the Taliban fighting U.S. forces. Instead, I made a beeline for two levels from the single-player campaign, hoping the developers didn't miss a chance to make me see the war in Afghanistan, and war in general, in a new light.