Learning to love the PlayStation Vita
A long cross-country road trip and the usual summer new release doldrums have made me fall for a handheld gaming device for the first time ever.
A long cross-country road trip and the usual summer new release doldrums have made me fall for a handheld gaming device for the first time ever.
Funcom's new massively multiplayer online RPG can be a lot of fun, if you overlook its forgettable combat.
As it stumbles and lurches, “Lollipop Chainsaw” frequently comes close to being gaming’s equivalent of “Buffy the Vampire Slayer” — a fun, campy celebration of butt-kicking femininity that reveres rather than leers. But Juliet’s girl power is undermined by the way secondary characters relate to her.
In a business climate in which "fans" freaked out over too-colorful screen shots, it's hard to fault Blizzard for playing it safe with "Diablo III."
CD Projekt's role-playing epic is one of few M-rated games that actually feels "mature."
"Mass Effect 3's" ending, while unspectacular, isn't worth freaking out about.
The bite-sized "Alan Wake's American Nightmare" is a noble experiment in how to extend a franchise.
Though the PlayStation Vita is an impressively built piece of technology, the pricey handheld will live and die by the quality of its software. Here's a look at some Vita launch window titles.
Chairlift's "Grand Theft Auto"-inspired tune is a rare standout in the field of songs that take their cues from video games.
Sony's new PlayStation Vita handheld is an impressive piece of technology, but its high price means its initial customer base will be made up primarily of hardcore handheld players.