New developer 343 Industries handles Bungie Studios' signature franchise with care, successfully juggling innovation with the need not to change too much.
Over the past two weeks, I've mostly been playing games I reviewed or intended to review, but I managed to sneak in some "Gears of War 3" beta and start "Divinity II: The Dragon Knight Saga," a role-playing game that more folks should be talking about.
With "Halo: Reach," Bungie Studios has created its signature franchise's most finely tuned, feature-packed game to date.
If I don't include what I played at E3, there's not much to talk about, so I'll quickly run down everything I played at the show in a big giant list at the end.
This week's split between Activision and the president and CEO of "Call of Duty" developer Infinity Ward is shaping up to be a classic rift between creative talent and the people who cut their paychecks are a fact of life. But for an example of a smooth gaming divorce, let's [...]
Thoughts on what I saw of "Halo: Reach" at X10 on Thursday.
"BioShock 2" (rated M, $60 on Xbox 360 or PlayStation 3, $50 on PC): You'll return to the underwater, Art Deco-influenced city of Rapture in the sequel to my favorite game of 2007. I've deliberately been avoiding reading too much about it, so I'll keep this preview nice and short. [...]
Late last week, Microsoft took a step anyone who follows Xbox Live has known would come eventually. The company announced that on April 15, it will end support for online play of original Xbox titles. While it would seem that Microsoft, a company with pretty deep pockets, should be able [...]
The new "Star Trek" MMO is the lone major release, but you can pick up "'Splosion Man" on the cheap on Xbox Live. If you're a PC gamer who hasn't played the first "BioShock" yet, a couple of sites are giving away the original if you preorder the sequel.