Early in “Final Fantasy XIII-2,” Square Enix’s time-travel-infused, role-playing game from Japan, a character expresses envy of the game’s era-hopping heroes, saying she’d like nothing more than to find a comfy point in history and just settle down and start a life there. In a way, that’s what [...]
I'll be working on the What to Play This Weekend post off and on tonight and tomorrow, if necessary, but I figured in the meantime, I'd chime in with thoughts on some of the stuff I've been playing the past few days.
The story-driven survival horror game "Alan Wake" includes a feature that should be standard on story-driven games.
In which I confess my dirty little "Final Fantasy XIII" secret, and lament the game's dramatic difficulty spike for its end boss.
"Super Street Fighter IV" essentially replaces one of last year's top titles, and adds a bunch of new content at a budget price. Also hitting store shelves, this console generation's first decent World Cup game what's sure to be this year's perviest game packaging.
With its movielike pacing and streamlined gameplay, "Final Fantasy XIII" aims to be a role-playing game for folks intimidated by massive, wide-open game worlds and complex combat systems. But should such experiments have come in a game with such a large Roman numeral at the end of its title, and all of the expectations a "XIII" conveys?
The Wii's "Monster Hunter Tri" and some downloadable content highlight an otherwise slow week.
Ubisoft is the first major game publisher to ditch paper manuals for its console titles. Expect others to follow suit.
"Tom Clancy's Splinter Cell: Conviction" (rated M, $60 on Xbox 360): Former covert operative Sam Fisher, on the run from his former employer, hunts for the killer of his daughter in the new overhaul of Ubisoft's popular stealth franchise. I got a chance to try this game out at Microsoft's [...]