Review: Buggy Dead Island Riptide feels like a step backward

Rather than improve upon what worked in “Dead Island,” the studio has apparently spent the past year and a half taking the meat of the first game, porting it over to a new, similar setting and grafting on a handful of new features, at least one of which feels half-broken.

By | May 3rd, 2013|1 Comment

2011 holiday gift guide, extended remix

A much longer version of the holiday gift guide that recently ran in The Press Democrat features plenty of suggestions for all sorts of gamers.

By | December 11th, 2011|0 Comments

Review: Dead Island a toad prince

You'll find a lot to love in Techland's zombie-filled fusion of open-world role-playing game and visceral, first-person slaughterfest, provided you can overlook its numerous warts.

By | September 22nd, 2011|0 Comments

E3 preview: Dead Island hands-on

"Dead Island's" 5-minute E3 demo doesn't live up to its initial, emotionally engaging trailer, but its visceral combat and battles with flesh-eating zombies in the harsh tropical sun show plenty of promise.

By | June 21st, 2011|2 Comments

E3: Quick thoughts on final day

My last day at E3 included meetings with Warner Bros., D3 Publisher, Namco Bandai, Sony, THQ, Square Enix and 2K Marin.

By | June 11th, 2011|1 Comment