Dishonored my Game of the Year for 2012
Arkane's "Dishonored's" open-ended gameplay helps make it my favorite game from 2012.
Arkane's "Dishonored's" open-ended gameplay helps make it my favorite game from 2012.
New developer 343 Industries handles Bungie Studios' signature franchise with care, successfully juggling innovation with the need not to change too much.
"Borderlands 2" improves on its predecessor in virtually every way, but developer Gearbox Software has a few things it can tidy up for the inevitable sequel.
A long cross-country road trip and the usual summer new release doldrums have made me fall for a handheld gaming device for the first time ever.
Funcom's new massively multiplayer online RPG can be a lot of fun, if you overlook its forgettable combat.
As it stumbles and lurches, “Lollipop Chainsaw” frequently comes close to being gaming’s equivalent of “Buffy the Vampire Slayer” — a fun, campy celebration of butt-kicking femininity that reveres rather than leers. But Juliet’s girl power is undermined by the way secondary characters relate to her.
In a business climate in which "fans" freaked out over too-colorful screen shots, it's hard to fault Blizzard for playing it safe with "Diablo III."
CD Projekt's role-playing epic is one of few M-rated games that actually feels "mature."
"Mass Effect 3's" ending, while unspectacular, isn't worth freaking out about.
The bite-sized "Alan Wake's American Nightmare" is a noble experiment in how to extend a franchise.