June 17th, 2009 07:15pm

The importance of writing in games

by GameWit

Last week, I dinged “Killzone 2″ (rated M, $60 on PlayStation 3), the best-looking first-person shooter I’ve ever played, for lacking heart. Despite all its technical polish and great online play, I had difficulty getting into the single-player game because of its unimaginative dialogue, boring characters and bland story. Compared with gamers who value online play over everything else, I’m a stickler for good writing. I tend to start single-player campaigns … Read More »