"Power Gig: Rise of the SixString" aims to take on Activision's "Guitar Hero" and MTV's "Rock Band," but it's got a steep mountain to climb.
I got a chance to play "Dead Space 2" and ask a few questions of one of its producers this week. Here's how the game's coming along ahead of its Jan. 25 launch.
I recently spent several hours playing 2K Games' open-world mobster game "Mafia II." My hands-on lasted several hours and included both early- and late-game portions.
My visit to E3 in Los Angeles last month marked the second time I've gotten a look at "Civilization V," the next title in Firaxis Games' ridiculously addictive series in which players found a civilization at the dawn of recorded history and guide it into the modern era [...]
This week's What to Play starts off with a longer-than-usual summary of Xbox Live Arcade shooter "Blacklight: Tango Down," which I saw at E3. Other noteworthy releases include "Dragon Quest IX: Sentinels of the Sky" and "Crackdown 2," which I reviewed earlier this week.
If you're even a slightly occasional reader of this blog, you've probably noticed that there are a lot of classics I haven't played. Here's a quick explanation of why, as well as why I think it's important you know.
With "Rock Band 3" set to release soon and only a handful of tracks announced thus far, it's time to take a look at what we'd like to see in the game. These 10 tracks all feature either keyboards or vocal harmonies, two features this game has that "Rock Band 2" didn't. One of the 10 is brutally difficult and would give players of the new "pro" mode a run for their money.
"Rock Band 3's" incorporation of keyboards and vocal harmonies, plus a robust new "pro" mode that makes gameplay more like playing a real-life instrument, should give the slumbering music genre of games a much needed shot in the arm.
If I don't include what I played at E3, there's not much to talk about, so I'll quickly run down everything I played at the show in a big giant list at the end.
Here's a medium-sized, quick-and-dirty recap of my last day at E3, with more detailed breakdowns of many games to come.